Figure 1. Main UI window
[tl;dr] Viewing and Editing Model Elements
The Level view enables both viewing and editing of model elements:
Pan and Zoom — First, make sure
Auto fit
is unchecked in the Level view controls bar.Pan:
Space
+Left click
+Drag
Zoom:
Cmd
+Mouse wheel
Repositioning elements
Move a Path Point or Sign Face:
Left click
+Drag
on the elementRotate a Sign Face:
Shift
+Left click
+Drag
on the sign face
Context menus
Right-click (Secondary click) on an element to open its context menu
Menu options depend on the element type (Path Point, Path Segment, Sign Face, or Level)
Press
Esc
to cancel the current operation (e.g., moving or rotating an element, or closing a context menu).
Views and Panes
The main application window uses a dockable interface (Figure 1). It contains the following views and panes:
Top bar
License state and user menu
Level view tab(s): each shows one Level with its drawing, Path Network, and Sign Faces. Enables both viewing and editing.
Message Schedule view tab: lists sign faces with their messages, limited to the currently visible levels.
Sign Face editor view tab: shows messages for the selected sign face. Lets you set or clear message display flags, check targets, routes, walking distances, and add manual messages.
Sign Schedule (BoQ) tab: lists sign types with their properties and quantities.
Project view tab: shows project attributes plus Level and Sign Type managers.
These views are synchronized: selecting a Sign Face in one view selects it in all others.
Views and panels can be docked by dragging their tab title bars.
Main Menu
File
New — Create a new project
Open — Open an existing project
Recent Projects — Open a recent project
Save — Save the project
Save As — Save the project with a new name
Export project reports… — Open the dialog for batch exporting project reports
Exit — Close the application
Show Levels
Lists all levels in the project. Tick a level’s checkbox to display it in a Level view tab.
Messages
Update automatic — Manually regenerate automatic messages. Mutually exclusive with Keep updating on the go.
Keep updating on the go — Continuously regenerate automatic messages.
Remove manual only — Delete all manual messages.
Remove automatic only — Delete all automatic messages.
Remove all — Delete all messages (manual and automatic).
Remove all and re-generate — Delete all messages, then regenerate automatic ones.
Project Library
Sign Type Manager — Open the Sign Type Manager to create, edit, or delete sign types.
Level Manager — Open the Level Manager to create, edit, or delete levels.
Settings — Open the Settings window to adjust project settings.
Help
Help Center — Opens the Help Center in the default browser.
About — Opens the About window.
Level View
The Level view shows the Level with its drawing, Path Network, and Sign Faces, and allows both viewing and editing.
Level View Controls Bar
Located next to the main menu, this bar controls how the level view is displayed:
Auto fit — Fits and centers the level in the viewport; disables manual pan/zoom when checked
Symbol size — Adjusts the size of symbols and labels
Sign Face labels — Toggles display of Sign Face labels by category (Direction, Navigation, Identification)
Path Point labels — Toggles display of Path Point labels by type (Decision, Target, Supportive)
View and Edit Controls
!! (ensure
Auto fit
is unchecked):Pan:
Space
+Left click
+Drag
Zoom:
Cmd
+Mouse wheel
Move or Rotate Elements
Move Path Point or Sign Face:
Left click
+Drag
Rotate Sign Face:
Shift
+Left click
+Drag
Context Menus
All other operations are done via context menus:
Open: Right (Secondary) click on an element
Close: Press
Esc
, click outside the menu, or use the Close button
Level Context Menu
Right-click anywhere on the background to open the Level context menu:
Figure 2. Level context menu
Path Point Context Menu
Right-click on a Path Point to open its context menu. Contents depend on the point type:
Figure 3. Path Point context menu
Path Segment Context Menu
Right-click on a Path Segment to open its context menu:
Figure 4. Path Segment context menu
Import and Calibrate the Drawing
Before importing a drawing, identify a horizontal/vertical segment or rectangular area with known real-world dimensions in your project units.
Calibration defines the scale of the level drawing relative to real dimensions. This is used for calculating walking distances in the Path Network.
Calibration is quick (10–20 seconds) and ±0.5 m accuracy is sufficient.
Steps:
Right-click the Level background to open the context menu.
Select Edit background drawing → Import and Calibrate. The file dialog opens.
Choose a drawing image (
.png
,.jpeg
,.webp
, or.svg
) and click Open. The file loads and a red border appears indicating Calibration mode.(Optional) Maximize the window for better accuracy.
Select known dimensions:
Rectangle: Drag from one corner to the opposite.
Line (horizontal/vertical): Hold
Shift
for a 1:1 aspect ratio, then drag from one end to the other.
Confirm the calibration in the overlay dialog.
If needed, repeat step 2 until satisfied.
Enter the real dimensions in the input fields.
Confirm again to save calibration.
Notes
If the selected area is too small, it appears red. Enlarge until it switches to normal.
Repeat selection until you’re satisfied with accuracy.
Video 1. Import and calibrate the drawing
Message Schedule View
Displays a list of sign faces with their messages, limited to currently visible levels.
Sorting and filtering:
Each click on a sortable column cycles through: Off → Ascending → Descending → Off.
Numbers on headers show sort priority when multiple columns are sorted.
Example: “1” on Sign Category (ascending), “2” on Sign ID (ascending).
Figure 6. Message Schedule view
Sign Face Editor View
The Sign Face editor shows the messages for the selected sign face.
You can:
Set or clear message display flags
Check targets, routes, and walking distances
Add manual messages
Messages Editor
Figure 7. Sign Face editor
Next steps
Getting Started for a practical guide to quickly get up to speed.