Figure 1. Main UI window
[tl;dr] Viewing and Editing Model Elements
The Level view enables both viewing and editing of model elements:
Pan and Zoom
!! First, make sure
Auto fitis unchecked in the Level view controls bar.Pan:
Space+Dragorscroll with two fingerson a trackpadZoom:
Cmd(Ctrl) +Mouse wheelon macOS (Windows) or pinch gesture on a trackpad
Selecting elements
Clickan element to select it.Cmd(Ctrl) +Clickto toggle the selection of an individual element.Note that to select a multi-faced sign you should click its anchor point, which is represented by a circle and is usually located in the center of a sign.
Selecting single or multiple objects (e.g., signs, path points, and path segments)
Click+Dragin the level view to start selection with a rectangular lassoCmd(Ctrl) +Clickto toggle the selection of an individual element.Cmd(Ctrl) +Dragextend the selection with another recangular lassoThe selection can then be moved, copied, cut, pasted, or deleted as a single group action.
Cut/Copy/Paste/Delete operations with selected object(s) via menu Edit or using keyboard shortcuts:
Cmd(Ctrl) +Cto copy the selected elementsCmd(Ctrl) +Vto paste the copied elementsCmd(Ctrl) +Xto cut the selected elementsCmd(Ctrl) +Shift+Cto copy the selected elements as a raster imageBackspace(Delete) to delete the selected elements
Undo/Redo via menu Edit or using keyboard shortcuts:
Cmd(Ctrl) +Zto undo the last actionCmd(Ctrl) +Shift+Zto redo the last action
Repositioning elements
Move a Path Point, Sign Face, or group of selected objects:
Dragthe element with your mouse or trackpadRotate a Sign Face:
Shift+Dragon the sign face
Context menus
Right-click (Secondary click) on an element to open its context menu
Menu options depend on the element type (Path Point, Path Segment, Sign Face, or Level)
Press
Escto cancel the current operation (e.g., moving or rotating an element, or closing a context menu).
Views and Panes
The main application window uses a dockable interface (Figure 1). It contains the following views and panes:
Top bar
License state and user menu
Level view tab(s): each shows one Level with its drawing, Path Network, and Sign Faces. Enables both viewing and editing.
Message Schedule view tab: lists sign faces with their messages, limited to the currently visible levels.
Sign Face editor view tab: shows messages for the selected sign face. Lets you set or clear message display flags, check targets, routes, walking distances, and add manual messages.
Sign Schedule (BoQ) tab: lists sign types with their properties and quantities.
Project view tab: shows project attributes plus Level and Sign Type managers.
These views are synchronized: selecting a Sign Face in one view selects it in all others. Views and panels can be docked by dragging their tab title bars.
Main Menu
File
New — Create a new project
Open — Open an existing project.
Note: the project file can be opened by double-clicking in Finder (File Explorer) on native platform or by dragging and dropping it into application window on any platform, including web. Drag-and-drop on app icon (macOS) or pressing Enter in File Explorer (Windows) work as well.Recent Projects — Open a recent project
Save — Save the project
Save As — Save the project with a new name
Close project — Closes the current project
Export project reports… — Opens the dialog for exporting project reports
Exit — Close the application
Edit
Undo/Redo items
Cut/Copy/Paste/Delete items
Re-enumerate Sign IDs... — Opens the dialog for Re-enumerating Sign IDs
Show Levels
Lists all levels in the project. Tick a level’s checkbox to display it in a Level view tab.
Messages
Update automatic — Manually regenerate automatic messages. Mutually exclusive with Keep updating on the go.
Keep updating on the go — Continuously regenerate automatic messages.
Remove manual only — Delete all manual messages.
Remove automatic only — Delete all automatic messages.
Remove all — Delete all messages (manual and automatic).
Remove all and re-generate — Delete all messages, then regenerate automatic ones.
Project
Properties... - Opens the Project Properties dialog. Change measurement units as well as project name and description.
Sign Type Manager — Open the Sign Type Manager to create, edit, or delete sign types.
Level Manager — Open the Level Manager to create, edit, or delete levels.
Settings — Open the Settings window to adjust project and application settings.
Help
Help Contents — Opens the Help Center page in the default browser.
WFP Glossary — Opens the WFP Glossary page in the default browser.
Sample Projects — Opens the Sample Projects page in the default browser.
About — Opens the About window.
Level View
The Level view shows the Level with its drawing, Path Network, and Sign Faces, and allows both viewing and editing.
Level View Controls Bar
Located next to the main menu, this bar controls how the level view is displayed:
Auto fit — Fits and centers the level in the viewport; disables manual pan/zoom when checked
Symbol size — Adjusts the size of symbols and labels
Sign Face labels — Toggles display of Sign Face labels by category (Direction, Navigation, Identification)
Path Point labels — Toggles display of Path Point labels by type (Decision, Target, Supportive)
See [tl;dr] Viewing and Editing Model Elements to find out how to control and edit model elements.
Context Menus
All other operations are done via context menus:
Open: Right (Secondary) click on an element
Close: Press
Esc, click outside the menu, or use the Close button
Level Context Menu
Right-click anywhere on the background to open the Level context menu:
Figure 2. Level context menu
Path Point Context Menu
Right-click on a Path Point to open its context menu. Contents depend on the point type:
Figure 3. Path Point context menu
Path Segment Context Menu
Right-click on a Path Segment to open its context menu:
Figure 4. Path Segment context menu
Import and Calibrate the Drawing
Before importing a drawing, identify a horizontal/vertical segment or rectangular area with known real-world dimensions in your project units.
Calibration defines the scale of the level drawing relative to real dimensions. This is used for calculating walking distances in the Path Network.
Calibration is quick (15–20 seconds) and ±0.5 m accuracy is sufficient.
Steps:
Right-click the Level background to open the context menu.
Select Edit background drawing → Import and Calibrate. The file dialog opens.
Choose a drawing image (
.png,.jpeg,.webp, or.svg) and click Open. The file loads and a red border appears indicating Calibration mode.(Optional) Maximize the window for better accuracy.
Select known dimensions:
Rectangle: Drag from one corner to the opposite.
Line (horizontal/vertical): Hold
Shiftfor a 1:1 aspect ratio, then drag from one end to the other.
Confirm the calibration in the overlay dialog.
If needed, repeat step 2 until satisfied.
Enter the real dimensions in the input fields.
Confirm again to save calibration.
Notes
If the selected area is too small, it appears red. Enlarge until it switches to normal.
Repeat selection until you’re satisfied with accuracy.
Video 1. Import and calibrate the drawing
Message Schedule View
Displays a list of sign faces with their messages, limited to currently visible levels.
Sorting and filtering:
Each click on a sortable column cycles through: Off → Ascending → Descending → Off.
Numbers on headers show sort priority when multiple columns are sorted.
Example: “1” on Sign Category (ascending), “2” on Sign ID (ascending).
Figure 6. Message Schedule view
Sign schedule (BoQ) view
Lists sign types with their properties and quantities.
Quantities shown in the BoQ view are totals for currently visible levels.
Clicking on a signtype in the BoQ selects all signs of that type in all visible levels, with pulse effect. It helps to quickly locate the signs of a selected sign type.
Figure 7. Sign schedule (BoQ) view
Sign Face Editor View
The Sign Face editor shows the messages for the selected sign face. You can:
Set or clear message display flags
Check targets, routes, and walking distances
Add manual messages
Messages Editor
Figure 8. Sign Face editor
Sign Type Manager
Sign type manager allows you to create new, clone existing, or delete sign types that are used in the project.
On the left side it shows a list of available sign types.
On the right side it shows the properties of the selected sign type as well as its Faces Editor. Depending on Face configuration of the sign type the Faces Editor allows the user to:
set acceptable directions for pre-defined single-sided or double-sided signs.
build fully customized sign configuration by adding/removing sign faces, setting their relative positions and orientations, and set their acceptable directions.
Figure 9. Sign Type Manager window
Next steps
Getting Started for a practical guide to quickly get up to speed.








